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The goal of this guide is not to finish installation. It is to reach a first video you can watch, improve, and export. You need: an AI coding agent, Node.js, and a folder where the agent can create the project. Most first projects take a few minutes to set up, plus the time needed to plan and build the actual video.

1. Choose what you are starting with

Use the closest example. You can change its wording before sending it.
This is the request behind the film on What HyperFrames is — the same project is used as the example throughout these pages.
If none resembles your job, use the workflow chooser.

2. Install the HyperFrames guidance

Open the project folder in your agent and run:
This installs the core HyperFrames guidance. The /hyperframes router adds a specialized creation workflow when the request needs one.
Start a fresh agent session if /hyperframes is not recognized after installation.

3. Send the request

Paste the request you chose, attach or link the real source material, and add anything that must be accurate. A useful first request answers:
  • What should exist when the work is finished?
  • Who will watch it?
  • What source should the agent use?
  • What format, duration, or tone matters?
  • What must appear, and what must not?
Do not write a technical animation specification unless a particular motion is essential. The agent should solve the communication problem first. If you want to get better at this one thing, read Give your agent a useful brief.

4. Approve the creative direction

Before building a fresh project, the agent confirms the important choices. Read the response like a short creative brief:
  • Is the main message correct?
  • Does the audience match?
  • Is the proposed format and length useful?
  • Does the visual direction fit?
  • Are exact claims, words, screens, and exclusions captured?
Correct misunderstandings here. Changing the direction before the build is faster than rebuilding a finished video around the wrong idea.

5. Review the first version in Studio

The agent starts Studio and gives you a local project link. Watch the complete video once before editing individual moments.
HyperFrames Studio showing the video canvas, editing panels, and timeline

Studio opens the real project so you can review the sequence, select visible elements, change timing, and export versions.

Check:
  1. Can a new viewer understand the opening?
  2. Is the main promise or idea accurate?
  3. Does every scene earn its time?
  4. Can text be read before it leaves?
  5. Does the ending give the viewer somewhere to land?
Use Studio for a direct, visible change. Ask the agent when the change affects the story, multiple scenes, source files, or new media.
Take the Studio tour →

6. Export the result

Open Renders, choose the format and resolution, and start the export.
  • Choose MP4 for a normal finished video.
  • Choose WebM or MOV when another workflow needs transparency or a specific codec.
  • Watch the exported file once, including the final frame and audio ending.
See every export option →

You are done when…

You have a video that plays in Studio or an exported file you can watch. Installation alone is not the finish line.
Now make something specificChoose a workflow →A launch video, an explainer, captions on footage, a PR walkthrough, a motion graphic, a music-driven cut, or a presentation. Each path tells you what to give the agent.
Also useful from here: learn the workspace properly in Studio, find a ready-made scene in the Catalog, or start from a visible symptom in Get unstuck.